Windmill in FarmCapi: your first production building

Updated ·

FarmCapi windmill

Key points

  • Arrives at level 4 and costs 250 coins.
  • Makes feed (2 radishes + 1 carrot = 6 feed, 2 min) and cornmeal (2 corn, 15 min).
  • Arrives with its first feed batch already cooking (45 s, free) plus ingredients for one more.
  • Starts with 2 queue slots; the 3rd, 4th and 5th cost 6, 12 and 20 gems.
On this page

In-game facts: Windmill

Level
4
Cost
250 coins
Queue slots
2 (up to 5)
Feed
2 min
Cornmeal
15 min

Current version (beta). Numbers change with balancing.

The Windmill is FarmCapi's first production building: it becomes available at level 4, costs 250 coins and has two recipes, feed and cornmeal. Feed turns 2 radishes and 1 carrot into 6 feed in 2 minutes; cornmeal (fubá) turns 2 corn into 1 cornmeal in 15 minutes. In the current version (November 2026), the Windmill arrives with its first feed batch already cooking, for free, plus the ingredients for one more batch.

Windmill recipes

Recipe Ingredients Output Time XP Level
Feed 2 radishes + 1 carrot 6 feed 2 min 1 4
Cornmeal 2 corn 1 cornmeal (sells for 55) 15 min 6 5
FarmCapi production buildings
BuildingLevelCostQueue slotsRecipes
Windmill4250 coins2 (up to 5)Feed, Cornmeal
Cheese house7900 coins2 (up to 5)Minas cheese, Butter
Wood stove81,400 coins2 (up to 5)Cornmeal cake, Cheese bread
Sweets kettle102,400 coins2 (up to 5)Strawberry jam, Pumpkin sweet
Game data, current version (beta, November 2026).

How to build and use the Windmill, step by step

  1. At level 4, Capi points out the building site (stakes, rope and a sign with a hammer).
  2. Tap the site, then Build (250 coins).
  3. The first time you open any building, a "How buildings work" card pops up. It's three sentences; read them.
  4. Pick a recipe and tap Make. Ingredients come out of the Barn.
  5. When something's ready, a bubble appears over the Windmill. Tap it to collect.

The free starter batch

When you build the Windmill, it arrives already working: the first recipe available at your level (feed) starts right away, takes only 45 seconds and uses no ingredients. On top of that, the game drops the ingredients for one more batch into your Barn (2 radishes and 1 carrot).

The design call: the building arrives "half full" so you see the whole loop work right away instead of staring at an empty building and guessing what to do. It happens once per building.

Queues and slots, explained simply

The Windmill makes one item at a time. Each slot holds an order waiting its turn, so you can fill the line and go tend your field.

  • The Windmill starts with 2 slots and maxes out at 5.
  • A finished item keeps its slot until you collect it. A line full of finished items = an idle Windmill.
  • The queue runs while the game is closed: everything is based on the clock.
Slot Cost
1st and 2nd come with the building
3rd 6 gems
4th 12 gems
5th 20 gems

Opening all 3 extra slots costs 38 gems total.

Speeding up with gems

The Speed up button finishes the item in progress instantly. The cost is 1 gem per 10 minutes remaining, rounded up, with a minimum of 1. A fresh cornmeal batch (15 minutes) costs 2 gems; a feed batch costs 1. Everything waiting in line moves up too. Speed up and Open a slot both need a second tap ("Confirm?") so you don't spend gems by accident.

Which Windmill recipe pays best

By sale value, cornmeal: 2 corn are worth 38 coins and 1 cornmeal is worth 55, a 17-coin gain per batch (68 coins per Windmill-hour). Feed can't be sold, so its math is different: 6 feed would cost 12 coins in the Shop, and the ingredients sell for 8. It saves you 4 coins a batch.

The caveat: recipe value doesn't count growing time. The 2 corn in one cornmeal tie up a plot for 2 hours. For chickens and cows, Windmill feed is the cheapest source; for coins, cornmeal is worth more as an ingredient in cornmeal cake at the Wood stove. In the real world, the trip from kernel to bag is in what fubá is and how it gets made.

Keep reading

The ingredients come from radishes and corn. For build order, read building order and best recipes. Play free and build your Windmill.

Next guide: Cheese house

Frequently asked questions

What level is the Windmill in FarmCapi?

Level 4. Building it costs 250 coins. The cornmeal recipe arrives at level 5, along with corn.

What does the Windmill make?

Feed (2 radishes + 1 carrot make 6 feed in 2 minutes) and cornmeal (2 corn make 1 cornmeal in 15 minutes).

How much do extra Windmill slots cost?

6 gems for the 3rd slot, 12 for the 4th and 20 for the 5th, which is the max.

Does the Windmill work while the game is closed?

Yes. The queue runs on the clock: anything that finished while you were away is ready when you come back.

Who wrote this: FarmCapi Team

The FarmCapi Team makes the game and writes this site. Game numbers come from the game’s own data in the current version; real-world facts are linked to a dated source.

Read next

  • Cheese house

    The Cheese house in FarmCapi arrives at level 7, costs 900 coins and turns milk into Minas cheese and butter. Recipes, slots, gem costs and the best pick.

  • Wood stove

    The Wood stove in FarmCapi arrives at level 8, costs 1,400 coins and bakes cornmeal cake and cheese bread. Recipes, ingredients, slots and which pays best.

  • Sweets kettle

    The Sweets kettle in FarmCapi arrives at level 10, costs 2,400 coins and makes strawberry jam and pumpkin sweet. Recipes, timers, slots and the best pick.